Rediscovering Kuon: FromSoftware’s Forgotten Gem
By August Tales
In the realm of survival horror, Kuon remains a haunting whisper from the past. Released by FromSoftware, this unique game stands out from the genre’s typical offerings. Though often overshadowed by newer titles, Kuon is a masterpiece of early 2000s gaming that deserves a closer look.
FromSoftware’s Diverse Past
FromSoftware is now synonymous with “Soulslikes,” known for their challenging gameplay. However, before their foray into this genre with Demon’s Souls, they were experimenting with various styles. Kuon is a result of that exploration, showcasing a different side of the studio’s creative prowess. Unlike Resident Evil or Silent Hill, Kuon’s approach to horror is distinctly Japanese, drawing from the kaidan storytelling tradition.
Kuon’s production began in 2003, under the direction of Atsushi Taniguchi and art director Nozomu Iwai. They aimed to create a game steeped in Japanese folklore, set during the historical Heian period. This era is rich in mysticism, perfectly lending itself to a horror narrative exploring themes of curses and resurrection.
The Unique World of Kuon
Kuon is set in Kyoto’s fictional Fujiwara Manor. In its haunting halls, players encounter a tale of life, death, and rebirth. Magic and myth intertwine, driving the narrative as characters engage in the Kuon ritual. With two protagonists, Sakuya and Utsuki, players are immersed in a story that challenges typical gender portrayals from the era. Utsuki’s tragic path reflects historical attitudes, while Sakuya’s strength propels the narrative forward.
The game’s combat defies the norms of its time. Instead of firearms, characters wield era-appropriate weapons like knives and fans. Spell cards add depth, offering projectiles or summoning creatures. Navigating these mechanics requires strategic stealth, rewarding players with atmospheric tension and fear.
A Rare and Valuable Artifact
Despite mixed reviews at release, Kuon now commands high prices among collectors. Its limited distribution in the West makes it a rare find. This scarcity, paired with a unique setting, fuels demand among horror and FromSoftware fans alike. The game also embodies the importance of preserving older titles and ensuring accessibility for newer audiences. The remnants of Kuon’s DNA can be seen in Sekiro: Shadows Die Twice, another FromSoftware hallmark.
In a world brimming with new games, Kuon remains a testament to the beauty of forgotten stories. It is a relic of the past that continues to inspire curiosity and admiration, urging a reconsideration of its place in gaming history. As FromSoftware pushes the boundaries of interactive storytelling, perhaps a nod back to its haunting roots could rekindle interest in the unconventional horror that Kuon beautifully encapsulates.
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