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The very idea of making a prequel to Silent Hill wasn’t good,” says Origins and Shattered Memories designer: “That game told its story brilliantly through flashbacks, and there weren’t really any unanswered questions

The very idea of making a prequel to Silent Hill wasn’t good,” says Origins and Shattered Memories designer: “That game told its story brilliantly through flashbacks, and there weren’t really any unanswered questions

www.gamesradar.com:   Reinventing Silent Hill was a challenging endeavor, according to the developers of Silent Hill: Origins and Shattered Memories. They emphasized that creating a prequel felt unnecessary, as the original game effectively conveyed its narrative through flashbacks, leaving little…

Wuchang: Fallen Feathers review: “Flashy combos are impressive, but boss battle frustrations get in the way of me actually using them”

Wuchang: Fallen Feathers review: “Flashy combos are impressive, but boss battle frustrations get in the way of me actually using them”

www.gamesradar.com:   Wuchang: Fallen Feathers review highlights flashy combos that impress players, yet boss battle frustrations hinder their effective use. The game showcases visually stunning combat mechanics, but the challenging bosses often disrupt the flow, making it difficult to fully…

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