When Neil Gaiman’s The Sandman debuted under DC’s Vertigo imprint in 1989, it redefined comic book storytelling. Its sprawling narrative, mythological depth, and philosophical musings captivated readers. But as readers continue to delve deeper into Gaiman’s inspirations, an intriguing question emerges: did The Sandman borrow heavily from Tanith Lee’s Tales from the Flat Earth series, published between 1978 and 1987? This article dives into the thematic, structural, and narrative similarities between the two works, examining the possibility of an unspoken literary lineage.
Two Fantasy Titans
Tanith Lee’s Flat Earth series—starting with Night’s Master in 1978—is a dark fantasy masterpiece. It unfolds in a mythic, prehuman world governed by gods, demons, and mortals. Lee’s lyrical prose and episodic storytelling create a universe where power, love, and fate intertwine with devastating consequences.
Neil Gaiman’s The Sandman similarly operates in a mythological playground, blending ancient tales, modern philosophy, and personal growth into a saga about Dream, the Lord of the Dreaming. While Gaiman acknowledges a wide range of influences, including mythology and literature, his early journalistic interview with Lee raises questions about how deeply her work might have shaped his magnum opus.
A Gallery of Parallels
Both series feature a roster of unforgettable characters, with notable overlaps in their roles and arcs. Here are some striking examples:
- Azhrarn (Flat Earth) and Morpheus/Dream (Sandman): Both are rulers of metaphysical realms, embodying aloofness and immense power. Their journeys reveal vulnerabilities hidden beneath their godlike facades.
- Uhlume (Flat Earth) and Death (Sandman): Personifications of death, these characters blend compassion and inevitability, helping mortals face their ends.
- Chuz (Flat Earth) and Delirium (Sandman): Embodiments of madness and chaos, their unpredictable actions reveal a deeper wisdom.
- Sivesh (Flat Earth) and Nada (Sandman): Mortal women whose love for their respective rulers leads to tragic consequences.
- Naril (Flat Earth) and Desire (Sandman): Manipulators who tempt mortals with allure and danger, embodying unchecked passion.
- The Mad God (Flat Earth) and Destiny (Sandman): Both oversee cosmic order, representing inevitability and the fine line between control and chaos.
- Narasen (Flat Earth) and Rose Walker (Sandman): Mortal women whose lives are deeply influenced by divine meddling.
- Ferazhin (Flat Earth) and Lyta Hall (Sandman): Mothers whose children have profound ties to supernatural forces.
- Rehger (Flat Earth) and Lucifer (Sandman): Rulers of dark realms who choose to relinquish their thrones.
- The Weaver of Shadows (Flat Earth) and Fiddler’s Green (Sandman): Physical representations of abstract concepts within their respective realms.
Each pairing illustrates how similar archetypes and narratives run through both series, raising questions about shared inspirations.
Echoes Across Worlds
In both Flat Earth and The Sandman, key events ripple with thematic resonance and shared narrative beats. In Night’s Master, Azhrarn’s intervention in a mortal woman’s sorrow mirrors Morpheus’s response to Nada’s heartbreak in Preludes and Nocturnes. These moments encapsulate the central tension of both series: how immortal beings grapple with their emotions when faced with mortal frailty. Similarly, the creation of kingdoms inspired by dreams—a pivotal plotline in Night’s Master—finds a clear counterpart in the Dream Vortex arc of The Doll’s House, where the power of dreams to inspire and destroy comes into sharp focus.
A mortal’s defiance of death serves as another recurring motif. In Death’s Master, the mortal Simmu cheats death, altering the cosmic balance—a storyline that resonates with Hob Gadling’s immortality in Men of Good Fortune. Likewise, the abdication of power by rulers of dark realms is explored in Delirium’s Mistress, with Rehger’s relinquishment paralleling Lucifer’s decision to abandon Hell in Season of Mists.
Other echoes include the forging of magical objects central to the narrative—Azhrarn’s Jewel of Despair and Dream’s Ruby—and acts of ultimate sacrifice, such as Azhrarn’s selfless love in Night’s Master and Morpheus’s redemption in The Kindly Ones. Each event reveals a shared preoccupation with the intersection of divinity, mortality, and moral complexity.
Themes Both Universal and Personal
Love is the fulcrum of tragedy in both series, particularly the doomed relationships between immortals and mortals. In Flat Earth, Azhrarn’s love for Sivesh and Narasen showcases the destructive potential of divine affection, while The Sandman explores similar territory with Morpheus’s ill-fated relationships with Nada and Calliope. Power and its consequences are also central, with rulers like Azhrarn and Morpheus struggling to balance responsibility and personal desire.
Dreams, unsurprisingly, play a pivotal role in both universes. In Lee’s series, dreams shape kingdoms and destinies, while Gaiman elevates dreams to metaphysical constructs that define identity and reality. Both authors delve into the cyclical nature of existence, exploring themes of violence, redemption, and the inevitability of death—themes embodied by Uhlume and Death, whose roles transcend mere endings to offer deeper philosophical insights.
Realms of Power and Reflection
The cosmologies of Flat Earth and The Sandman are rich tapestries of interconnected realms. Azhrarn’s Underearth and Morpheus’s Dreaming are not only seats of power but also mirrors of their rulers’ psyches. The Gates of Underearth and the Gates of the Dreaming symbolize transitions between worlds, offering mortals fleeting glimpses of divine realms.
Similarly, the beauty of Azhrarn’s private garden in Night’s Master resonates with Dream’s Garden, both spaces of introspection and refuge. The Tower of Shadows in Flat Earth echoes Lucifer’s palace in The Sandman, towering structures that encapsulate their inhabitants’ grandeur and solitude. These parallel places ground the series in mythological frameworks while reflecting the internal struggles of their characters.
Symbols of Authority and Transformation
The objects in both series serve as extensions of their creators’ power and symbols of their narrative stakes. Azhrarn’s Jewel of Despair and Dream’s Ruby exemplify this, wielded to shape mortal destinies and reality itself. The Crown of Shadows in Flat Earth and the Helm of Dreams in The Sandman signify the weight of leadership within their respective realms, while the Death Stone and the Amulet of Protection tie their wearers to mortality and safety.
These objects often catalyze transformation and conflict, from the Scrolls of Prophecy in Flat Earth to the Book of Destiny in The Sandman. Each artifact is imbued with thematic resonance, emphasizing the characters’ struggles with control, fate, and the consequences of wielding immense power.
Why Hasn’t This Connection Been Widely Reported?
If the similarities are so striking, why hasn’t the connection been a major topic in comic book discourse? One reason may be Gaiman’s towering popularity. The Sandman revolutionized comics, achieving a level of cultural saturation that few graphic novels ever have. Tanith Lee’s Flat Earth, while revered in fantasy circles, never achieved the same level of visibility. Her poetic, niche storytelling appealed to a smaller audience, positioning her as a cult figure rather than a mainstream icon.
Additionally, Gaiman himself has never explicitly cited Flat Earth as an influence, though he interviewed Lee early in his career. Instead, he often credits broader inspirations, such as mythologies, folklore, and classic literature. This absence of acknowledgment may have contributed to a lack of scholarly or fan-driven exploration of Lee’s potential impact on The Sandman.
Timing also played a role. By the 1990s, when The Sandman gained acclaim, Lee’s career was waning. Without a vocal fanbase to advocate for her contributions, her influence remained overshadowed. The critical focus on Gaiman’s use of ancient myths and literary references further obscured any contemporary parallels with Lee’s work.
Recognizing the Creative Continuum
Acknowledging Flat Earth as a clear influence on The Sandman casts a shadow on Gaiman’s achievement, one that’s difficult to overlook. Without the extraordinary efforts of the artists, inkers, colorists, and letterers who elevated his scripts into something truly remarkable, the work might not have achieved its iconic status. These collaborators transformed what could have been dismissed as derivative into a visually stunning and emotionally resonant masterpiece.
Gaiman’s legacy, viewed through this lens, owes as much to their collective brilliance as it does to his storytelling. Meanwhile, Lee’s Flat Earth series, often overlooked, stands as the true innovator—a monumental work that deserves recognition not as an influence but as a cornerstone of modern fantasy.
Explore Tanith Lee’s Flat Earth Series
If you’re a fan of Neil Gaiman’s The Sandman, Tanith Lee’s Tales from the Flat Earth series is a must-read. These darkly poetic, mythological stories provide a rich, layered world that will captivate your imagination. As an Amazon Associate, we earn a small commission on purchases, which helps keep the lights on here. Dive into Lee’s world with these links:
- Night’s Master (Flat Earth, Book 1)
- Death’s Master (Flat Earth, Book 2)
- Delusion’s Master (Flat Earth, Book 3)
- Delirium’s Mistress (Flat Earth, Book 4)
- Night’s Sorceries (Flat Earth, Book 5)
Discover the stories that may have inspired a fantasy legend, and support independent journalism at the same time.
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Image credit: Hayakawa Publishing